⚔️Devlog: Patch fix ~75-90% optimization! Aseprite file included.
[TF] Enemy #4 - Beholdra » Devlog


Hi!
I sent a fix of optimization in the spritesheet version, Thanks Urborg to the suggestion!
I'll update all previous projects before to send new ones.
Attached too an Aseprite file with the animations to help you in the management, including cut more frames as necessary,
The initial version was exagerated in the quantity os sprites. To more smooth animation is better import the Spine version.
RESULT:
Frames: ~50% less
Size file: ~75% less
OLD spritesheet | NEW spritesheet | |
Frames: | ~60 | ~50% less |
Dimensions: | ~10-60k pixels | ~50% less (horizontal) |
Size: | ~8.5Mb | ~2.5Mb |
Files
1.04_[spine json]_enemy04_Mother_Beholdra.zip 192 kB
6 days ago
0_FREE SAMPLE_Enemy 01_demo.zip 4.1 MB
6 days ago
License_Min Lii_assets.txt 1.7 kB
6 days ago
1.04_[spritesheet]_enemy04_Mother_Beholdra_optimization.zip 4.5 MB
2 days ago
1.04_[spritesheet]_MotherBeholdra_anims_.aseprite 4.6 MB
2 days ago
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[TF] Enemy #4 - Beholdra
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Status | Released |
Category | Assets |
Author | Min Lii |
Genre | Role Playing, Strategy |
Tags | 2D, battlers, Characters, Fantasy, Monsters, Side Scroller, Tactical, Top-Down |
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