🧛🏻♂️Devlog: wip sheet character v1.1
Hi!
Sharing here the progress about the new pattern for this project:
Thanks to the Urborg, to the help in the early tests! I shared now the spritesheet here.
Any suggestions, feel free to share with us! 🙂👍
- 1) I simplified :
- to 4 frames, reducing load in the production,
- removed the atk projectile; because atk #1 or #2 can be reused to this function, just changing the Fx,
- removed Defense
- removed transparent pixels to better performance (at least until here)
- 2) In the final result/export I think is better:
- export each animation in a separated png to be easier add new animations in far future.,
- split the Fx to a separated spritesheet too,
- delivery the aseprite to help in the adaptation for each project
- I'm not sure about the sprite size in the empty space.... can be good keep bigger to future expansions but not so much.
- 3) Order of the animations.
- idle
- walk
- jump (rising/falling)
- atk 1
- atk 2
- death


Get Creatures of the Night: VAMPIRES [Pixel Art Character]
Creatures of the Night: VAMPIRES [Pixel Art Character]
characters pixel art
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- 🧛🏻♂️Devlog (redesign)20 days ago
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